Adam Dexter Apterous Waldorf is apterous's third-weakest regular bot, with.... fairly weak numbers skills.
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Darren Godfrey 'Apterous Waldorf is apterous' third-weakest regular bot, unless playing Adam Dexter in which case he plays like a f*cking demon' - better? | |
Dave Robjohns Just played Waldorf at 30 second hyper numbers and then bullet hyper, and he got 6 maxes and 0 maxes respectively - small sample size, but that seems much more Waldorfy! Probably could use a tweak, as I'm not sure 50% more time makes hyper numbers *that* much easier to us mere mortals | |
Ian Volante Never gave me a look-in. | |
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Eoin Jackson Thought todays duel would have acted as a warm-up for this, but no. Took a few rounds to get into it. | |
Matthew Tassier Just 6 people beat improbably strong Waldorf (who completed a tidy 16 max games), including the two human players who maxed the round, Thomas and Strongest Link (for the second time) Martin L. | |
Matthew Tassier It's John G.'s 3rd Hyper elimination, just losing out this time to Tracey on margin of defeat, while we lose 2 other players taking on Hypernums for the first time in a WL tournament. John, Oliver and M S R you are the Weakest Links. Goodbye! | |
John Gillies I hate this variant, lol.
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M S R https://www.youtube.com/watch?v=fyrAPtWLwCs
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Notes from the organizer: After some easy recent tasks, round six is a big step up with our first visit into the realm of larger numbers in a game in Hyper format against Apterous Waldorf. Hyper has a more generous 45 second round limit, which may come in handy as Waldorf will surprisingly max most, if not all, rounds and will choose the sometimes awkward 1 large.
Some stats for this round:
Expected competitors : 70
Weakest Links required : 3
Most Hyper points scored : 884 - Tom Cappleman
Highest scoring Weakest Links : 100 - John Gillies (2020) & Robin M (2018)
Previous Hyper rounds v this bot : 2019 Round 8 ( https://www.apterous.org/to_tourney.php?tourney=2338 )
For more stats see spreadsheet linked below.
THREE lowest scoring Weakest Links will be removed from the tournament this round. If there is a tie for lowest scores then margin of victory/defeat will be taken into account amongst tied players followed, if necessary, by total score in the tournament so far (see notes by matches).
Tournament progress can be followed here: https://docs.google.com/spreadsheets/d/1pqAQJDitytZj8B10sNHwKs6ZF7LPqH9qcx0cHYoCpgM/edit?usp=sharing
Good luck!
Ran from: 24 September – 7 October 2021. Format: Hyper Numbers Attack. Matches: One-off. Approved.
Fixtures: 70. Completed: 70.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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