Tourney round: Bot Ladders: Round 6: Instant Conundrums

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Notes from the organizer: Our second conundrums round will be Instant cons. I was reluctant to use Instant again but it fits well; a format that naturally rewards pace and isn't that horrid to play (those are coming in R7-9 ;) ). Goatnundrums were also considered, but until today my PB was a 160-10 loss against Waldorf...

As ever, your standard points on the intermediary ladder are:
0 - Didn't play
1 - Beat Prune
2 - Beat Nude
3 - Beat Waldorf
4 - Beat Plum
5 - Beat Caesar
6 - Beat Velvet
7 - Beat Prime
And the bonuses:
Easy - Get 100 points in your win
Medium - Beat Rex
Hard - Get 190+ vs Prune

So for maximum points, please submit *THREE* games (for some reason I seem to make you work harder on the cons!): Beat Prime scoring 100+, beat Rex & score 190+ vs Prune.

Why is scoring 100 easy?
Bots -> Caesar get few maxes and are slow off the mark, and to beat Velv/Prime, you'll need 100!
Why is beating Rex medium?
You need 11 sub 0.7s solves. It's not easy... but I can see some of you doing it
Why is 190 vs Prune hard?
No margin for error, likely need 20 very fast (avg 1.5s) solves

Scores: https://docs.google.com/spreadsheets/d/1Uqa7W-5bYxb2P18IQw-FUAYlEa7jHeO3keCFjw99gGY/edit#gid=0

Good luck!

Ran from: 13 – 26 July 2020. Format: Instant Conundrum Attack. Matches: One-off. Approved.

Organizers: Dave Robjohns.

Fixtures: 17. Completed: 17.

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