Chris Butler

Chris Butler Quite strange how Waldorf easily maxed the standard Hyper variant, but is quite dire at this!

Matthew Tassier

Matthew Tassier Yes, the 45 seconds in standard Hyper appears to make it super-easy for the bots.

Edward Ashcroft

Edward Ashcroft A bit like me! Maxed the last hyper one and was pretty dire in this round. Although I did have some tough selections and the two times I went for 2/3 away Waldorf suddenly came up with a max!

Andy SC

Andy SC Looking at my score of 92, I think I will probably be gone this round. What has been scores in previous editions that has meant people being eliminated?

Chris Butler

Chris Butler 2018: 100 & 100 eliminated, 120 lowest qualifying score

2017: 101 & 100 eliminated, 111 lowest qualifying score

2016: 57 & 70 eliminated, 100 lowest qualifying score

Basically it doesn't look great, but it's not out of the question. Also, you can look these stats up for yourself via the sign-up page(s)

Andy SC

Andy SC Cheers, Chris. Will just have to hope.

Show all comments
Neil Collins

Neil Collins hold my beer!

Neil Collins

Neil Collins for the record, the game froze after my failed r12 solve. i waited a couple of minutes but no joy - tried to note in chat that i'd had the crash so it's on record for anyone who was in at the time

Jon Elmer

Jon Elmer must be something about round 12 as i'm sitting here after being kicked out for a second time... on both occasions i'd declared but not submitted an answer.

Jon Elmer

Jon Elmer make that three times. i'll try once more then go to bed.

Matthew Tassier

Matthew Tassier Thanks guys. The current flakiness is frustrating. I think all we can do is accept what apterous accepts in these cases, for the reasons that Gev pointed out in another round. Obviously goes without saying that honest play is as always expected of all competitors.

Tourney round: Weakest Link Numbers Tournament 2019: Round 10 - Hyperlock

<< Round 9 - Nice | Round 11 - Touchdown >>

Notes from the organizer: We're up to round ten already which will be the last of the "lock" formats, played in Hyperlock against Apterous Waldorf. Waldorf will pick 1 large number, and will be quite confused by the whole thing.

The two lowest scoring players in this round will leave the tournament. If there is a tie for lowest scores then margin of victory/defeat will be taken into account amongst tied players followed, if necessary, by total score in the tournament so far (see notes by matches).
Have fun!

Ran from: 8 – 21 February 2019. Format: Hyperlock Numbers Attack. Matches: One-off. Approved.

Organizers: Matthew Tassier.

Fixtures: 34. Completed: 34.

Results and fixtures

NotesPlayer 1Player 2Status
1735Apterous WaldorfBradley Horrocks50 – 170
1734Apterous WaldorfSean Fletcher50 – 174
1730Apterous WaldorfZarte Siempre60 – 180
1726Apterous WaldorfVincent Barcet10 – 190
1713Apterous WaldorfThomas Cappleman30 – 140
1704Apterous WaldorfGevin Chapwell50 – 160
1699Apterous WaldorfJack Worsley70 – 137
1658Apterous WaldorfJohnny Canuck30 – 160
1652Apterous WaldorfNorm Ahmad57 – 127
1646Apterous WaldorfJon Wilford30 – 142
1645Apterous WaldorfJonny D60 – 167
1645Apterous WaldorfMarcus Hares20 – 156
1635Apterous WaldorfEdward Ashcroft57 – 120
1632Apterous WaldorfHerbert Plank50 – 174
1598Apterous WaldorfPhil Collinge44 – 137
1591Apterous WaldorfKeith C Williams50 – 167
1551Apterous WaldorfAndy SC35 – 92
1526Apterous WaldorfNeil Collins37 – 124
1515Apterous WaldorfSam Prouse40 – 124
1514Apterous WaldorfMatty Artell15 – 117
1509Apterous WaldorfAlex H50 – 110
1493Apterous WaldorfPiaras M Carney30 – 104
1465Apterous WaldorfJason Turner32 – 147
1585Apterous WaldorfAdam Driscoll.50 – 160
1691Apterous WaldorfSean D40 – 120
1659Apterous WaldorfChris Butler50 – 184
1757Apterous WaldorfElliott Mellor20 – 187
1688Apterous WaldorfIan Birdman30 – 140
1661Apterous WaldorfJamie French40 – 148
1616Apterous WaldorfJon Elmer40 – 156
1752Apterous WaldorfTim Down17 – 164
1622Apterous WaldorfJames Laverty25 – 151
1564Apterous WaldorfDan Byrom80 – 160
1584Apterous WaldorfTony Atkins30 – 134

Key. Green: winner. Red: loser. Grey: tie. Light green/red: provisional. White: unplayed.

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