Martin Hurst Qualifying results (maxes in brackets):
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Martin Hurst 11th – 173 – 10 additional race pts – Marcus Hares (15)
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Martin Hurst Notes still not saving, so you will need to cross reference the scores with the additional points above - the top 20 fixtures (down to Mike) are in order of qualification. | |
Tim Down Well, that was comically awful. This and the qualifying have been massively the worst I've ever played speed numbers. 18 maxes in my practice game earlier. | |
Zarte Siempre I think I've put myself in a strong position for a podium despite spinning on track at the end. | |
Stephen R After seeing the conditions on the track I went for a conservative tyre strategy. Not on qualifying pace but no major incidents. | |
Zarte Siempre A conservative tyre strategy? Strong and stable? | |
Dan Byrom After a (4 round) false start , I've decided to come back later with a renewed engine and pause the race... | |
Gevin Chapwell Went off on somebody else's oil on lap 8, but basically had a perfect race until the last three laps. Then it started raining, and I ended up going through the gravel trap twice. | |
Show all comments | |
Tim Down OK, I'll play along. I drove a lap or two and then fell asleep at the wheel, repeatedly ramming the walls and still not waking up. Then the race ended. | |
Mike Springett My pit stop on Round 4 happened to be prosperous for me, as I came back feeling more fired up to speed round the course | |
Chris Marshall https://www.apterous.org/viewgame.php?game=1881926 Any chance you could add this game to the system please? Sorry for the pit lane start! | |
Martin Hurst FINAL RESULTS
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Martin Hurst Championship standings after 3 rounds:
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Notes from the organizer: Speed numbers rules: Normal rules, but with a 10 second time-limit.
The additional actual race points earned in qualifying will be added to your actual race score for a final total, which will determine the final grand prix standings (for example, if someone who is outright first in qualifying scores 170 in the actual race, his total will be 20 (for qualifying) + 170 (actual race score) = 190)
Points will then be allocated at the end of each grand prix the same way Formula 1 points are allocated: 1st place - 25 points; 2nd -18; 3rd - 15; 4th -12; 5th - 10; 6th - 8; 7th - 6; 8th - 4; 9th - 2; 10th – 1. The person with the highest number of accumulated points at the end of the season will be declared the champion!
You don’t have to have finished in the top 20, or even participated at all, in qualifying to enter the actual race, but obviously you will be at a disadvantage as you won’t have any additional points to start with.
Anyone who earned additional points in qualifying will be automatically added to the main race fixtures. Anyone of these does not take part in the actual race will be adjudged to have “crashed” in the race.
Ties (after taking into account the additional race points earned from qualifying) will be determined firstly by points scored in the actual race alone, secondly by number of maxes in the actual race, thirdly by number of maxes in qualifying, and finally (unless it is a max game) by the lowest bot opponent score in the actual race. Positions (and grand prix points) will be shared if still a tie.
Ran from: 29 – 30 April 2017. Format: Speed Numbers Attack. Matches: One-off. Approved.
Fixtures: 25. Completed: 25.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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