Tom Cappleman

Tom Cappleman I make this 37: http://www.apterous.org/viewgame.php?game=1275288

Bob De Caux

Bob De Caux Love this one, Jamie. I make this 50 on the nose = 2500. http://www.apterous.org/viewgame.php?game=1275363

Bob De Caux

Bob De Caux 51 to give 2601. Misclick in R18 cost me 56. http://www.apterous.org/viewgame.php?game=1275438

Callum Todd

Callum Todd Oh this is gonna be difficult D: must be hard for you to check the games too, Jamie :S

http://www.apterous.org/viewgame.php?game=1275458 I think that's 34, so 1156

Bob De Caux

Bob De Caux I make this 54. http://www.apterous.org/viewgame.php?game=1275452

Matthew Tassier

Matthew Tassier Gonna be fun. This is 48 I think http://www.apterous.org/viewgame.php?game=1275561

Tom Cappleman

Tom Cappleman 44 I think: http://www.apterous.org/viewgame.php?game=1275731

Jamie M

Jamie M I can't see a 26 in your most recent one Thomas, sorry. I can see a 38 in the first one though. Glad this seems to have gone down well :)

Bob De Caux 2916 (54)
Matthew Tassier 2304 (48)
Thomas Cappleman 1444 (38)
Callum Todd 1156 (34)

Tom Cappleman

Tom Cappleman 52 (and checked this time): http://www.apterous.org/viewgame.php?game=1275941

Jamie M

Jamie M Bob De Caux 2916 (54)
* Thomas Cappleman 2704 (52)
Matthew Tassier 2304 (48)
Callum Todd 1156 (34)

Bob De Caux

Bob De Caux 60. Numbers fell beautifully in that last round. http://www.apterous.org/viewgame.php?game=1276050

Matthew Tassier

Matthew Tassier 54 http://www.apterous.org/viewgame.php?game=1276087

Bob De Caux

Bob De Caux 64. http://www.apterous.org/viewgame.php?game=1276389

Jamie M

Jamie M Some more great scores. To answer your question Callum, it takes a few minutes longer per game than I expected it would do (so about 5?) because people are doing so well!

* Bob De Caux 4096 (64)
* Matthew Tassier 2716 (54)
Thomas Cappleman 2704 (52)
Callum Todd 1156 (34)

Matthew Tassier

Matthew Tassier I'm presuming that tiebreaks don't count and "dead ends" within successful solutions also don't count. Am I right on both presumptions Jamie?

Jamie M

Jamie M Tie breaks don't count, I've forgotten to put that in again sorry. I'll allow dead ends though; if nothing else disallowing them would make games a lot harder to check.

Matthew Tassier

Matthew Tassier 58 http://www.apterous.org/viewgame.php?game=1277597

Jon Stitcher

Jon Stitcher Just 37

http://www.apterous.org/viewgame.php?game=1277958

Jamie M

Jamie M Bob De Caux 4096 (64)
* Matthew Tassier 3364 (58)
Thomas Cappleman 2704 (52)
* Jon Stitcher 1369 (37)
Callum Todd 1156 (34)

Richard Freeland

Richard Freeland 50. http://www.apterous.org/viewgame.php?game=1281909

By the way, does anyone know if it's possible to solve a numbers game where the target is equal to one of your starting numbers by going down a dead end and selecting that start number?

Richard Freeland

Richard Freeland So if I had 10 2 3 4 5 -> 10:
could I do 3x5 = 15
15 + 2 = 17
17 + 4 = 21
10
as a solution?

Jamie M

Jamie M Not sure, I had 100 as a target once with 100 as one of the numbers, so just wrote it in the notes and got the points.

The "best" way offered though was something like 100+9-9, and it gave me a bold "100 x" in the recap like it does for impossible games (but still gave me 10). As far as I know though you can't do dead ends in the notes so maybe not.

Bob De Caux 4096 (64)
Matthew Tassier 3364 (58)
Thomas Cappleman 2704 (52)
* Richard Freeland 2500 (50)
Jon Stitcher 1369 (37)
Callum Todd 1156 (34)

Callum Todd

Callum Todd I think this one is 42: http://www.apterous.org/viewgame.php?game=1275567

Show all comments
Jamie M

Jamie M There's something satisfying about seeing "7" as a declaration, especially for 7 points.

Bob De Caux 4096 (64)
Matthew Tassier 3364 (58)
Thomas Cappleman 2704 (52)
Richard Freeland 2500 (50)
* Callum Todd 1764 (42)
Jon Stitcher 1369 (37)

Jamie M

Jamie M Final scores:
1st BOB DE CAUX 100
2nd MATTHEW TASSIER 80
3rd THOMAS CAPPLEMAN 70
Richard Freeland 60
Callum Todd 34
Jon Stitcher 20

Thanks to everyone who played, and well done to Bob who's now won all three he's played. The overall leaderboard will be updated soon, and the new challenge is on its way :)

Jon Stitcher

Jon Stitcher yay last again!

Jamie M

Jamie M Get more people to play but don't tell them specifically why, that might work :p

To be fair though this has (across all challenges) only really been played by a small group of strong players so it's not too bad coming last out of them. At least, that's what I'm telling myself about the Sudden Death Letters tournament...

Jon Stitcher

Jon Stitcher Heh, I don't mind Jamie. I don't play on apterous to win things, I just enjoy it and the challenges are cool.

Tourney round: Revolver: Challenge N3 - Count Up

<< Challenge L3 - Metamax | Challenge C3 - Lives >>

Notes from the organizer: Welcome to Revolver, an on-going set of Apterous challenges for you to try as much as you like. I set a challenge once every five days, and each one runs for 20 days so four challenges run at any time. This one is numbers-based, and the challenges rotate through letters, numbers, conundrums and a mix of all three.

You can play whichever challenges you like, as much as you like; all you need to do is sign up to one on its round page (signing up is optional but it's helpful as feedback if nothing else) and get started on it. Every challenge has an objective you need to complete, with extra points available depending on how you do it. These points then get converted into final scores as follows:

1st place: 100 points
2nd place: 80 points
3rd place: 70 points
All others: scaled between 20 and 60 points
In the event of ties points get split equally, so if two people tie for second they get 75 each.

The tournament has an overall leaderboard https://sites.google.com/site/apterousrevolver/leaderboard which is the total of all these final scores you've achieved.

So, here's the latest one, numbered N3 because it's numbers challenge 3. It's a bit like the numbers equivalent of the first letters challenge (Pangram) if you remember it. It might be one to play in moderation.

Name: COUNT UP

Objective: In a Numbers Attack in any variant, use every number from 1 to 20 as intermediate steps in points-scoring rounds. Note that if you are given a number to start with and use it (as opposed to reaching it using other numbers) this counts, as do the targets/declarations themselves. You only have to score in a round for it to count; you DO NOT need to get a max.

[example working: 2+9=11; 6+4=10; 11x10=110. This uses the numbers 2, 4, 6, 9, 10, 11, 110]

Variant/format: A Numbers Attack in any format where's it's available. Obviously some are better choices than others; for example, there's no reason to play Lockdown or Omelette as they're always more restrictive than Normal, but (e.g.) Nasty might be a good idea if you think having 12 as a starting number helps.

Scoring: If you can use every number from 1 to X (X is at least 20 for a completion), you score X² points since numbers get progressively harder to use. So using everything from 1 to 22 scores 484. I'd recommend checking these off (say from 1 to 25 if you're aiming for that much?) in the in-game chat box or somewhere like that if you want to keep track of what's left, although you can just check the game recap at the end if you're feeling confident.

If you complete the challenge and want me to know about it, COMMENT ON THIS PAGE with a link to your game. If you better it, comment again and that will replace your previous game. After every few completions I'll put up a table of who's scored what.

Hopefully that's all clear, but if not let me know. Good luck everyone!

Ran from: 1 – 20 May 2014. Format: Nice Numbers Attack. Matches: One-off. Approved.

Organizers: Jamie M.

Fixtures: 6. Completed: 6.

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