Innis Carson Thankfully didn't take too long to find a game with easy numbers rounds! 960: http://www.apterous.org/viewgame.php?game=1281741 | |
Tom Cappleman 80: http://www.apterous.org/viewgame.php?game=1281806 | |
Callum Todd http://www.apterous.org/viewgame.php?game=1281875 - 120 | |
Richard Freeland 50 - http://www.apterous.org/viewgame.php?game=1281923 | |
Callum Todd http://www.apterous.org/viewgame.php?game=1281998 - 160 | |
Callum Todd http://www.apterous.org/viewgame.php?game=1282019 - 200 | |
Innis Carson 1008 - http://www.apterous.org/viewgame.php?game=1282081 | |
Jamie M Innis Carson 1008
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Tom Cappleman http://www.apterous.org/viewgame.php?game=1282325 - 320 | |
Matthew Tassier http://www.apterous.org/viewgame.php?game=1282633 - 40 | |
Jamie M Innis Carson 1008
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Show all comments | |
Gerry Tynan http://www.apterous.org/viewgame.php?game=1290069 | |
Jamie M Innis Carson 1008
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Callum Todd http://www.apterous.org/viewgame.php?game=1290114 - 240 | |
Jamie M Innis Carson 1008
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Jamie M Final scores:
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Notes from the organizer: Welcome to Revolver, an on-going set of Apterous challenges for you to try as much as you like. I set a challenge once every five days, and each one runs for 20 days so four challenges run at any time. This one is mixed-round, and the challenges rotate through letters, numbers, conundrums and a mix of all three.
You can play whichever challenges you like, as much as you like; all you need to do is sign up to one on its round page (signing up is optional but it's helpful as feedback if nothing else) and get started on it. Every challenge has an objective you need to complete, with extra points available depending on how you do it. These points then get converted into final scores as follows:
1st place: 100 points
2nd place: 80 points
3rd place: 70 points
All others: scaled between 20 and 60 points
In the event of ties points get split equally, so if two people tie for second they get 75 each.
The tournament has an overall leaderboard https://sites.google.com/site/apterousrevolver/leaderboard which is the total of all these final scores you've achieved.
So, here's the latest one, numbered M3 because it's mixed-round challenge 3.
Name: HYPER
Objective: In a 9-round Hyper variant (Hyper, Hypergoat, Hyperlock, Hyper Nasty, Hypertouch or Hyper Unlimited), get at least 5 maxes in a game with rounds lasting up to 60 seconds.
Variant/format: Any of the above six variants, in a 9-round LlLn lLlN C ("Standard 9" in full custom) format. You can, however, set the round time to anything from 3 to 60 seconds. Keep the language as English (not CSW) too please, and tie breaks where applicable won't count. Hyper Unlimited is 45 seconds by default by the way.
Scoring: 10 points for 5 maxes with 60-second rounds, with one bonus point per second under 60 (e.g. 40 points for 30 seconds); THEN this is doubled for every extra max you get (e.g. 160 points for 7 maxes in 30 seconds).
If you complete the challenge and want me to know about it, COMMENT ON THIS PAGE with a link to your game. If you better it, comment again and that will replace your previous game. After every few completions I'll put up a table of who's scored what.
Hopefully that's all clear, but if not let me know. Good luck everyone!
Ran from: 11 – 30 May 2014. Format: Hyper 9. Matches: One-off. Approved.
Fixtures: 6. Completed: 6.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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